Battlefield 6 has been out for about two months now, and in that time, I’ve played around 90 hours or so of EA’s big new online military shooter. I really, really like it! But, as with any Battlefield game, not every map is great. In fact, some are downright awful.
So, after playing every map more times than I count and following EA’s addition of two new maps in the game’s first season, I’ve sat down and ranked them all from worst to best. We’ll update this list as EA adds new maps over the next few months. Oh, and I mostly play Conquest and Escalation, so keep that in mind as you scroll through the list.
12 – New Sobek City
©EA
I don’t play this map anymore because I enjoy my life and don’t enjoy fighting 20+ snipers on rooftops and helicopters that hide at their base to avoid being destroyed. But when I did play it, I hated nearly every moment! I’d rather eat glass.
11 – Blackwell Fields
©EA
I’ve played so many matches on Blackwell Fields since it was added to Battlefield 6 as part of season one. Half the time, it’s a boring blowout, and the other half it’s a miserable slog through an empty hellscape as you pray for your tickets to run out and the match to end. Snipers are everywhere, doing nothing to help either team win. Everybody else picks engineer as an overreaction to all the vehicles. Bleh. Bad. Ugly, too! Hate it.
10 – Empire State
©EA
Empire State only sneaks past Blackwell Fields because it has no vehicles. That makes it especially interesting as a Conquest map. It’s not good, mind you, as having no tanks or APCs means every push into occupied territory is done on foot. This is also a map where it never feels like a frontline is established. Instead, I just get domed from every direction and curse myself for not removing this bad map from the custom search pool.
9 – Saints Quarter
©EA
If you only play BF6’s big modes, like Conquest or Rush, you might not have even seen this map. But it’s there and is the one map exclusive to small modes. It serves its purpose as a meat grinder maze for smaller modes and looks pretty doing it. But that’s about all I have to say about Saints Quarter, a map I usually forget about.
8 – Manhattan Bridge
©EA
Unlike Empire State, this other NYC map isn’t a painful experience. In fact, I’ve had some solidly fun matches on here. Its real problem is how small it is. If this map had a few more streets and alleys, it might be higher on the list. At least it ain’t Empire State. So it has that going for it.
7 – Iberian Offensive
©EA
There’s a good map in here. I know it. I think if some of its control points got spaced out a bit more, or the main HQs were pushed back a tad, it would help. As is, most matches devolve into teams fighting over E and C. Some of those fights are fun. Some are not. I’m usually not too mad to play this one, but I’m not looking forward to it.
6 – Siege of Cairo
©EA
The first “great” map on this list. Siege of Cairo isn’t massive, but it feels bigger thanks to areas that are clearly designed for big fights and vehicles, and smaller, congested sections focused on infantry warfare. You feel like you are moving in and out of various conflicts as you cross this map. And the main street in the middle often becomes a hard-fought piece of ground where I’ve experienced many memorable moments.
5 – Operation Firestorm
©EA
A Battlefield classic returns, and Battlefield 6 is better off for it. I do have some issues with some of the control points and how big they are, and how easy it is for a single player to hide away to hold them or take them. But I can overlook that because this big map has so much space to work with and features all the vehicles you’d expect, plus plenty of places to escape or even ambush them with rockets. Let’s add Caspian Border next, please.
4 – Fort Lyndon
©EA
I nearly didn’t include this map because it’s only (officially) available in Redsec aka BF6‘s battle royale mode. But it’s still a damn fine map and a big one, too. I don’t play much Redsec as I prefer solo battle royales, but when I do hop in, I’m always impressed at how large Fort Lyndon is and all the visual variety. Then I get sad that BF6 seemingly supports big maps, but we still don’t have many, and none close to this scale.
3 – Liberation Peak
©EA
Just a damn good map. This mountainous corridor of chaos has just enough open landscape to let vehicles have fun without devolving into a sniper controller wasteland (looking at you, Blackwell Fields), but smartly includes plenty of infantry-focused areas for combat, too. One of those classic Battlefield maps where every piece of the game seems included. And a shoutout to all you soldiers who help my friends and me hold D. A tough job, but important.
2 – Mirak Valley
©EA
Wonderful stuff here. Mirak Valley is big, but not empty. It sports a few control points in the center that are right next to each other and offer up some hectic and deadly building-to-building skirmishes. But if you prefer more long-range combat, it has control points that offer up plenty of that kind of fighting, too. Vehicles feel powerful on this map, but not overpowered, thanks to just enough indestructible structures that provide infantry with hiding holes. Every time Mirak Valley shows up, I smile a bit and hope the match is a close one that takes a long time.
1 – Eastwood
©EA
This is (as of November 2025) Battlefield 6′s newest map, and it’s also the game’s best. It checks all the boxes that I need checked for a good BF map. Big? Yup. A variety of spaces to fight in and run through? Yes. A cool location with a strong, visually intriguing theme? I mean, it’s a map set near a fancy golf course and rich McMansions. Doesn’t that sound fun to blow up? You can even drive around Eastwood in a golf cart. If future BF6 maps are as good as Eastwood, we are going to be in for a real treat.



